Site uses cookies to provide basic functionality.

OK
It was a small world--by one estimate, there were fewer than fifty active fans--that magnified certain personality traits. The most devoted members were usually young, obsessive, and confrontational. Disputes between clubs were driven by personal grudges, and a lone player like Wollheim could exert a disproportionate influence. The dynamics were much like those of modern online communities, except considerably slower, and a pattern was established in which a club would be founded, persist for a while, and then implode, either because of internal tensions or because Wollheim came in and dissolved it.