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So woods are spooky. Quite apart from the thought that they may harbor wild beasts and armed, genetically challenged fellows named Zeke and Festus, there is something innately sinister about them, some ineffable thing that makes you sense an atmosphere of pregnant doom with every step and leaves you profoundly aware that you are out of your element and ought to keep your ears pricked. Though you tell yourself it's preposterous, you can't quite shake the feeling that you are being watched. You order yourself to be serene (it's just a woods for goodness sake), but really you are jumpier than Don Knotts with pistol drawn.